Game Development & Interactive Production · Barcelona
A Barcelona studio with AAA shipping pedigree. Outsourcing and consulting for video games, interactive applications, VR, visualization, and film — and the development of our own original game IP.
Invisible Wall, S.L. is a Barcelona studio for game development and interactive production. Our team carries AAA shipping experience from years on major commercial titles, applied today across outsourcing and consulting for video games, interactive applications, VR experiences, visualization for fairs and museums, and film. iGaming is where we are currently shipping. In parallel, we are developing our own original game IP.
Production-grade disciplines we own in-house. They transfer cleanly across video games, interactive applications, VR, visualization, and film — wherever a client needs them.
Full-cycle 3D asset creation — modeling, sculpting, retopology, UVs, texturing, integration. Hard-surface and organic, environment and prop. Calibrated to your render path — real-time engine, VR, interactive build, or offline cinematic — and to your stack, style guide, and performance budget.
Character and creature rigs — biped, quadruped, custom skeletons. FK/IK control systems, facial setups, blend shapes, deformation tuning. Engine-ready exports for Unreal, Unity, custom engines, and animation pipelines.
End-to-end character and creature production. Concept-to-asset pipeline: high-poly sculpt, retopology, texturing, hair and grooming where needed. Stylized or realistic, calibrated to budget and render context.
Profiling, draw-call reduction, memory tuning, asset and scene-level optimization. Bottleneck triage on PC, console, mobile, web, and VR. We diagnose, fix, and hand back documented changes.
Shader authoring, VFX graphs, procedural tooling, runtime performance work. The bridge between art and engineering — where most production headaches get solved before they ship.
Custom asset pipelines, automation tools, DCC integrations, validation systems. Built for art and animation teams that need their workflow to scale without breaking.
Technical reviews, art direction audits, scoping for outsource arrangements, strategic guidance for studios scaling their pipeline or onboarding new disciplines. Practical advice grounded in production experience.
The full art-to-frontend stack we deploy across both tracks — client work and our own original IP.
One of several verticals we work across — and the one we are actively shipping for right now. Complete game content for casino operators — slot games, table games, live dealer UI, mobile-first builds — produced end-to-end at production-studio standards. Ready for MGA, UKGC, and other regulated markets.
End-to-end frontend for HTML5 slot machines and casino games. Animated reel systems, win presentations, bonus rounds, and fully responsive layouts — optimized for regulated iGaming environments.
Blackjack, roulette, baccarat, and poker UI — real-time state, chip animations, and dealer logic for RNG and live casino formats.
Portrait & landscape layouts built for touch — swipe controls, adaptive HUDs, and performance-tuned rendering for iOS and Android.
High-performance 2D animations using PixiJS rendering and Spine skeletal animation. Character animations, reel transitions, particle effects, and win celebrations — GPU-accelerated at 60fps.
Frame-rate optimization and frontend audits aligned with MGA, UKGC, and regulated market requirements.
Ready to push boundaries? Tell us about your project and let's build something exceptional together.
We are a small studio in formation. We are not actively hiring yet, but we keep an eye on people who care about craft at the intersection of art and technology. Send your portfolio and we'll be in touch when the right moment comes.
Send Your PortfolioTell us about your project. We respond within 48 hours.